SFML community forums
Help => General => Topic started by: Rabenholz on August 20, 2012, 07:45:22 am
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I'm having the same issue seen in this old thread, the program crashes after main() exits with an access violation reading error, but only when running from the dev environment.
http://en.sfml-dev.org/forums/index.php?topic=3976.0 (http://en.sfml-dev.org/forums/index.php?topic=3976.0)
I'm using VC++ 2010 with Window 7 64-bit on an Intel HD integrated graphics card.
I'm also using the dynamically linked libraries.
I just ported from 1.6 to 2.0, so I wasn't sure if it was a bug (seeing as there has been trouble with this previously) or I had made some error on my part. I haven't tried using the static libraries.
EDIT: I'll add more information if needed, I just wanted to make sure this wasn't a bug before I delved to far into it.
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Are you using global resources (textures/font/text/etc)?
Or are you mixong release libraries in debug mode?
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Are you using global resources (textures/font/text/etc)?
Or are you mixong release libraries in debug mode?
I've checked the libraries, and they're correctly linked. I am using textures, however.