Sorry about that, thanks for the reply though. So does that mean that this functionality was left out of the .NET port of SFML? Are there other things that I should be aware of that I will not have access to?Yes it was intentionally left out of SFML.NET due to it already being implemented in the .NET framework. The only SFML libraries bound in SFML.NET are the graphics, system(window functions only), and audio libraries. The rest of the SFML functions such as threads and networking are not bound since the .NET framework already has very good implementations of these functions.
system(window functions only)So it's window... not system ;)