SFML community forums

General => Feature requests => Topic started by: masskiller on February 08, 2013, 06:43:23 pm

Title: Support for more primitives
Post by: masskiller on February 08, 2013, 06:43:23 pm
Something simple and maybe even already planned, but I thought it wouldn't be bad to ask.

All of SFML primitives come from OGL of course, once SFML starts using OGL 2 adding all of it's primitives would be nice and grant more rendering possibilities. GL_POLYGON, GL_QUAD_STRIP and GL_LINE_LOOP are the only missing ones I think.
Title: Re: Support for more primitives
Post by: G. on February 08, 2013, 06:59:24 pm
Have you read the previous request (http://en.sfml-dev.org/forums/index.php?topic=8502)? (found with a simple search for "opengl primitive")
Title: Re: Support for more primitives
Post by: masskiller on February 08, 2013, 07:04:41 pm
No, I hadn't. I made a google search, but forgot to search the forum. This topic's useless then.