SFML community forums
General => General discussions => Topic started by: AgonizingBroadcast on May 13, 2013, 06:59:41 pm
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Is it possible to use modern OpenGL (4+) with SFML 2.0?
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Is it possible to use modern OpenGL (4+) with SFML 2.0?
Not at the moment, but what is the reason that you want a newer version of OpenGL?
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Is it possible to use modern OpenGL (4+) with SFML 2.0?
Not at the moment, but what is the reason that you want a newer version of OpenGL?
Ah okay, I wanted to use it as soon it's going to become a standard and it will help me understand graphics programming. Thanks for the fast reply.
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Yes it is possible.
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Yes it is possible.
Oh. Is there any special function calls I need to do or does it just work out of the box when I include SFML/OpenGL.hpp and SFML/Graphics.hpp ?
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You probably need glew
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Read the "OpenGL in a SFML window" tutorial, everything is explained.
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Yes it is possible.
Yea my bad.... :-\
I clicked the reply button to fast... Yes it is possibly to use higher versions of OpenGL.
I thought the OP wanted to make SFML internally work with a higher version like OpenGL ES.