Hmm, that's strange. Any errors in the console (like shader version errors perhaps)?Nothing at all! Shader is loaded, uniform locations are found and the event loop works fine.
0(4) : warning C7532: global type samplerBuffer requires "#version 140" or later
0(4) : warning C0000: ... or #extension GL_EXT_gpu_shader4 : enable
0(95) : warning C7502: OpenGL does not allow type suffix 'f' on constant literals
0(96) : warning C7502: OpenGL does not allow type suffix 'f' on constant literals
0(97) : warning C7502: OpenGL does not allow type suffix 'f' on constant literals
0(98) : warning C7502: OpenGL does not allow type suffix 'f' on constant literals
0(116) : warning C7551: OpenGL first class arrays require #version 120
0(116) : warning C7553: OpenGL array assignments require #version 120
0(124) : warning C7551: OpenGL first class arrays require #version 120
0(124) : warning C7553: OpenGL array assignments require #version 120
0(125) : warning C7551: OpenGL first class arrays require #version 120
0(125) : warning C7553: OpenGL array assignments require #version 120
0(126) : warning C7551: OpenGL first class arrays require #version 120
0(126) : warning C7553: OpenGL array assignments require #version 120
0(127) : warning C7551: OpenGL first class arrays require #version 120
0(127) : warning C7553: OpenGL array assignments require #version 120
0(174) : warning C7531: global function texelFetchBuffer requires "#extension GL_EXT_gpu_shader4 : enable" before use
0(423) : warning C7011: implicit cast from "int" to "float"
0(423) : warning C7011: implicit cast from "int" to "float"
0(457) : warning C7011: implicit cast from "int" to "float"
0(457) : warning C7011: implicit cast from "int" to "float"
0(465) : warning C7011: implicit cast from "int" to "float"
0(465) : warning C7011: implicit cast from "int" to "float"
0(465) : warning C7011: implicit cast from "int" to "float"
0(116) : warning C7553: OpenGL array assignments require #version 120
0(124) : warning C7553: OpenGL array assignments require #version 120
0(125) : warning C7553: OpenGL array assignments require #version 120
0(126) : warning C7553: OpenGL array assignments require #version 120
0(127) : warning C7553: OpenGL array assignments require #version 120
I have a problem using LTBL with long hulls.Why don't you post on the LTBL thread instead of here?