SFML community forums
Bindings - other languages => General => Topic started by: Hanmac on June 30, 2013, 11:10:55 pm
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Hi i made an new SFML binding that works with ruby Trunk and is a little bit different that rbSFML
https://github.com/Hanmac/sfml-ruby (https://github.com/Hanmac/sfml-ruby)
Some of the differents:
- Enum Values are mapped against Symbol, so you dont need the constants
- RenderTarget pointer are Stored inside a std::map to reuse them
- uses key arguments for the classes that inherit from Transformable
currently its not finish yet, and the audio is totaly missing but the Shader example does work as it should