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General => SFML projects => Topic started by: fuerchter on September 14, 2013, 08:05:01 pm

Title: HexaPong (Prototype)
Post by: fuerchter on September 14, 2013, 08:05:01 pm
HexaPong is a breakout game with the twist (no pun intended), that the player rotates a Hexagon in the middle of the screen in order to break the blocks. Besides that said blocks can cause the Hexagon edges to be deactivated (if the Ball hits a deactivated edge you lose).
The game is still very much a prototype and there are some issues with the collision detection left but I feel that the main gameplay element is present in the current state.

I have made a short gameplay video of the game:

here (http://www.youtube.com/watch?v=-5Z18vBCjiY).

Our DevBlog is here (http://www.develteam.com/Game/HexaPong/)

Download link (https://www.dropbox.com/s/hnp3987zymkfi4p/HexaPong%20Prototype.zip)
Feel free to leave any suggestions/feedback!
Title: Re: HexaPong (Prototype)
Post by: Grimshaw on September 14, 2013, 08:20:12 pm
Looks like an innovative concept! I think it deserves to be a full product ^^