SFML community forums

General => SFML game jam => Topic started by: Jebbs on January 22, 2014, 02:03:23 am

Title: Theme suggestions now open!
Post by: Jebbs on January 22, 2014, 02:03:23 am
If you weren't already aware from the thread about the jam's website, submitting theme suggestions is now live!

http://sfmlgamejam.com/ (http://sfmlgamejam.com/)

Make an account on the site and get to it!

Voting for the theme will take place in a few days.
Title: Re: Theme suggestions now open!
Post by: zsbzsb on January 23, 2014, 02:41:21 am
Just so everyone knows, Any vulgar/offensive/inappropriate language will be removed from any theme suggestions  ;)
Title: Re: Theme suggestions now open!
Post by: zsbzsb on January 26, 2014, 08:04:45 am
Thanks so far to everyone that has suggested themes so far  ;D

However in just a day or so I will be closing suggestions and opening up voting, so for all of you that haven't submitted theme ideas, you better get on it if you want your theme to be considered  ;)

More details on voting will follow when voting becomes available.  :)
Title: Theme voting open!
Post by: zsbzsb on January 27, 2014, 01:36:20 am
Alright, voting is now open!  :D

However before that let me explain the rules.  8)


*Please note use of multiple accounts (sock puppets) to influence the results is strongly prohibited. I am sure you all understand why.  ;)
Title: Re: Theme suggestions now open!
Post by: FRex on January 27, 2014, 01:49:24 am
I wanted to register just now and got:
Warning: PDOStatement::execute() expects at most 1 parameter, 2 given in /home1/jebbs/public_html/scripts/loginsession.php on line 57

Warning: Cannot modify header information - headers already sent by (output started at /home1/jebbs/public_html/scripts/loginsession.php:57) in /home1/jebbs/public_html/scripts/doregister.php on line 15
but it seemed to have worked anyway...

Also maybe it should be checkboxes, not radioboxes for voting? Since you can select more than 1 and radioboxes are mutually exclusive... it's a bit tedious to redo it 4 times.
Title: Re: Theme suggestions now open!
Post by: zsbzsb on January 27, 2014, 01:53:44 am
Thanks, I made a bug without realizing it, it should be good now  ;)

(you may need to re-register)

Quote
Also maybe it should be checkboxes, not radioboxes for voting? Since you can select more than 1 and radioboxes are mutually exclusive...

Well the amount of votes you can cast is adjustable, so I went with radio buttons and you can select 1 theme, vote and then repeat until you reach the set limit  ;)
Title: Re: Theme suggestions now open!
Post by: FRex on January 27, 2014, 01:56:30 am
Quote
I made a bug without realizing it
sounds like php mission statement...

Yes, you kicked me out, should I revote now? :P
Title: Re: Theme suggestions now open!
Post by: zsbzsb on January 27, 2014, 02:18:20 am
Yes, you kicked me out, should I revote now? :P

Yes, your votes most likely ended in errors, but since you were redirected away from the script page those errors never saw the light of day and your votes went down a black hole  ;)
Title: Re: Theme suggestions now open!
Post by: thomas9459 on January 27, 2014, 03:27:37 am
I don't know if we are supposed to mention themes here (it could influence the voting and all), but I don't think "candy" is a good theme; it already seems to be taken (http://www.rockpapershotgun.com/2014/01/21/stealing-candy-from-babies-king-embrace-the-aristocracy/). ::)
Title: Re: Theme suggestions now open!
Post by: zsbzsb on January 27, 2014, 04:23:28 am
First and foremost no one can copyright an idea. If copyrighting ideas was permitted then the entire world would be in some serious trouble. Anyways Candy Crush Saga is just another match 3+ game that happens to utilize little candies  :P

Second, the themes can be used in any way as long as the game somehow uses the theme in some way (conventional or non-conventional). Take for example the first SFML Game Jam with the theme of "Lights and Shadows!". The games that were produced (http://en.sfml-dev.org/forums/index.php?topic=12497.0) used this concept in so many different and unique ways. Now considering how the theme you are talking about and how generic it is, just sitting here I can think of multiple ways to integrate this into a game design.

And third, the themes are suggested by the community and voted on by the community.  ;) So the community will decide if it is a good theme. The only reason I would remove themes is if they contain inappropriate language.  8)
Title: Re: Theme suggestions now open!
Post by: FRex on January 27, 2014, 04:41:30 am
I'm not sure if I'll be able to participate but I have cool idea to mix two of the themes I chose, could I do that if one of them was selected?
Title: Re: Theme suggestions now open!
Post by: zsbzsb on January 27, 2014, 04:51:46 am
Of course you can mix themes!  ;D

Just as long as the main theme is used in some way....  ;)
Title: Re: Theme suggestions now open!
Post by: Lo-X on January 27, 2014, 09:27:20 am
That's perhaps too late for this time, but as a side note for next time : could we vote for the four themes at once ? Else remove the themes we vote for from the list and perhaps put them in another one

Edit: oh, could we have the number/percentages of vote for each themes once the jam will have begun ? I'm curious about some of them :)
Title: Re: Theme suggestions now open!
Post by: zsbzsb on January 27, 2014, 04:08:45 pm
Quote
That's perhaps too late for this time, but as a side note for next time : could we vote for the four themes at once ? Else remove the themes we vote for from the list and perhaps put them in another one

It is possible, I am thinking about it  ;)


Quote
oh, could we have the number/percentages of vote for each themes once the jam will have begun ? I'm curious about some of them

Yes this will be available  :D
Title: Re: Theme suggestions now open!
Post by: Deathbeam on March 03, 2014, 01:58:33 pm
Lol, dat site design. If I should be brutal honest, I would say that I can not take site with such design serious at all.
Title: Re: Theme suggestions now open!
Post by: Lo-X on March 03, 2014, 02:00:55 pm
Go on and create us your design :)
Title: Re: Theme suggestions now open!
Post by: Deathbeam on March 03, 2014, 02:04:25 pm
Go on and create us your design :)
(http://stickerish.com/wp-content/uploads/2011/04/ChallengeAcceptedBlackTextSS.png)
Title: Re: Theme suggestions now open!
Post by: zsbzsb on March 03, 2014, 02:05:00 pm
Lol, dat site design. If I should be brutal honest, I would say that I can not take site with such design serious at all.

Whatever.... if fancy designs make sites more usable might as well screw over half the internet.

On top of that, don't bother complaining unless you actually feel like joining the jam.

Oh, and you get 2 weeks maximum starting with this code: https://github.com/jebbs/sfmlgamejam (https://github.com/jebbs/sfmlgamejam)
Title: Re: Theme suggestions now open!
Post by: Deathbeam on March 03, 2014, 02:23:36 pm
Lol, dat site design. If I should be brutal honest, I would say that I can not take site with such design serious at all.

Whatever.... if fancy designs make sites more usable might as well screw over half the internet.

On top of that, don't bother complaining unless you actually feel like joining the jam.

Oh, and you get 2 weeks maximum starting with this code: https://github.com/jebbs/sfmlgamejam (https://github.com/jebbs/sfmlgamejam)

http://blog.usabilla.com/visual-appeal-vs-functionality-web-design/

And is that sfmlgamejam site code even working? Becouse from what I browsed, it is real mess lol.
Title: Re: Theme suggestions now open!
Post by: Nexus on March 03, 2014, 02:31:26 pm
Lol, dat site design. If I should be brutal honest, I would say that I can not take site with such design serious at all.
[...]
And is that sfmlgamejam site code even working? Becouse from what I browsed, it is real mess lol.
Instead of just trolling around, you could for example give concrete feedback about what can be improved. Jebbs and zsbzsb put quite a bit of effort into the game jam organization, and they deserve at least constructive criticism.

By the way: when talking about "taking serious", you should probably not use that language and memes...
Title: Re: Theme suggestions now open!
Post by: Deathbeam on March 03, 2014, 02:39:00 pm
Lol, dat site design. If I should be brutal honest, I would say that I can not take site with such design serious at all.
[...]
And is that sfmlgamejam site code even working? Becouse from what I browsed, it is real mess lol.
Instead of just trolling around, you could for example give concrete feedback about what can be improved. Jebbs and zsbzsb put quite a bit of effort into the game jam organization, and they deserve at least constructive criticism.

By the way: when talking about "taking serious", you should probably not use that language and memes...
For example, using <center> and <br> design-wise is deprecated, font is not good, too much padding on content (not matching header size) also too much of <ul>. And also, many common things what should be in <header> are simply not there. And. no language specified in main <html> tag. That are just few things what I noticed when I pressed View source code on SFML Game Jam site index.
Title: Re: Theme suggestions now open!
Post by: zsbzsb on March 03, 2014, 02:46:29 pm
http://blog.usabilla.com/visual-appeal-vs-functionality-web-design/


Quote
And is that sfmlgamejam site code even working? Becouse from what I browsed, it is real mess lol.

Nope that isn't working at all, as I said, you get two weeks maximum to build a site from scratch (raw PHP and HTML/CSS) that is workable.


For example, using <center> and <br> design-wise is deprecated, font is not good, too much padding on content (not matching header size) also too much of <ul>. And also, many common things what should be in <header> are simply not there. And. no language specified in main <html> tag. That are just few things what I noticed when I pressed View source code on SFML Game Jam site index.

<center> isn't used anywhere.......... <br> is valid HTML5 and works fine for adding space between text. Doctype has already been fixed, just not uploaded yet.
Title: Re: Theme suggestions now open!
Post by: eXpl0it3r on March 03, 2014, 02:52:48 pm
Lol, dat site design. If I should be brutal honest, I would say that I can not take site with such design serious at all.
If I'm brutal honest, you've lost all credibility by just flaming around here. We all know that the design is not up to the standards of today, but instead of just "lol-ing" at it, we see and appreciate the work that has been put into within two weeks to actually get it up and running for the game jam.

Since it's open source, feel free to contribute. Talking is easy, doing is hard.
Title: Re: Theme suggestions now open!
Post by: Deathbeam on March 03, 2014, 02:53:15 pm
    http://blog.usabilla.com/visual-appeal-vs-functionality-web-design/

    • Attract attention - not needed because anyone in the community that wants to participate knows where it is.
    • Creates a first impression - again a community site and we aren't trying to impress anyone here
    • Build relationships - already happening on the forums and IRC, out of this sites intent
    • Increase tolerance - seems to me the only problem is that the theme is a little too basic for some people, as has been stated, this will be improved
    • Affects emotions - need I say more? its not the purpose of the site

    Quote
    And is that sfmlgamejam site code even working? Becouse from what I browsed, it is real mess lol.

    Nope that isn't working at all, as I said, you get two weeks maximum to build a site from scratch (raw PHP and HTML/CSS) that is workable.


    For example, using <center> and <br> design-wise is deprecated, font is not good, too much padding on content (not matching header size) also too much of <ul>. And also, many common things what should be in <header> are simply not there. And. no language specified in main <html> tag. That are just few things what I noticed when I pressed View source code on SFML Game Jam site index.

    <center> isn't used anywhere.......... <br> is valid HTML5 and works fine for adding space between text. Doctype has already been fixed, just not uploaded yet.[/list]
    https://github.com/Jebbs/sfmlgamejam/blob/master/header.php <center>
    And you ignored that you have missing all properties in header such like content, author and such.
    Title: Re: Theme suggestions now open!
    Post by: Lo-X on March 03, 2014, 02:55:36 pm
    For example, using <center> and <br> design-wise is deprecated, font is not good, too much padding on content (not matching header size) also too much of <ul>. And also, many common things what should be in <header> are simply not there. And. no language specified in main <html> tag. That are just few things what I noticed when I pressed View source code on SFML Game Jam site index.

    <html> and <br> are html5 compliant. Language and charset can be defined in meta tags.

    Are you talking about <header> html5 tag or <head> tag ? Because nothing is mandatory in <header> tag, it just do indicate the title part of a logically linked block (like the website itself, an article, etc.)

    Yes some metas are missing from <head> to be googlebot-compliant, but since people that get on SFML Jam website probably come from here (meaning this forum), it's not an absolute obligation to have them (but can be added whenever possible)
    Title: Re: Theme suggestions now open!
    Post by: Lo-X on March 03, 2014, 02:59:54 pm
    I spoted that (2 times) in header.php file :
    </br>
    [/s]

    this is wrong :) it should be
    <br>

    (maybe there are more of these in other files)[/s]

    Edit: some time I could spend a few of my hours to fix things, and do a pull request. I think we shouldn't put the whole work on one/two person, it's a community-based website afterall

    Edit2: zsbzsb or Jebbs, could you provide some SQL file that would create the database, so it's easier for anyone to get the website and make changes ?

    Edit 3 : I had the wrong repo as well, the good one is https://github.com/zsbzsb/sfmlgamejam
    Title: Re: Theme suggestions now open!
    Post by: zsbzsb on March 03, 2014, 03:08:13 pm
    Please stop quoting full replies, it makes the thread unreadable.

    https://github.com/Jebbs/sfmlgamejam/blob/master/header.php <center>
    And you ignored that you have missing all properties in header such like content, author and such.

    Who said that was the site's source code? All I said was that if you wanted to do better that is where you must start. That is where I started  ;)

    And all those tags aren't even required. Drop the following code into this validator (http://validator.w3.org/) and let me know the result.

    <!doctype html>
    <title>HTML5 Minimal Document</title>
    Will this page display? It should. It's written with the HTML5 doctype.]
    Title: Re: Theme suggestions now open!
    Post by: select_this on March 03, 2014, 03:33:53 pm
    Out of interest, do you need any assistance with the website? I used to be a web developer by profession before I switch to C++ application development, so might be able to give a hand. I'm not too shabby with design either.
    Title: Re: Theme suggestions now open!
    Post by: zsbzsb on March 03, 2014, 03:47:08 pm
    Out of interest, do you need any assistance with the website? I used to be a web developer by profession before I switch to C++ application development, so might be able to give a hand. I'm not too shabby with design either.

    Well anyone is feel free to contribute with pull requests. The actual code for the site that I have done is here (https://github.com/zsbzsb/sfmlgamejam). Everything works, mainly the issue is that the theme should be improved somewhat.

    But along the line, I think the community should focus on getting sfmlprojects.org up and running. Source for that is available here (https://github.com/eXpl0it3r/SFMLProjects). Contact via twitter @sfmlprojects (https://twitter.com/sfmlprojects) or on IRC  @ irc.boxbox.org #sfmlprojects
    Title: Re: Theme suggestions now open!
    Post by: Deathbeam on March 03, 2014, 04:50:39 pm
    Out of interest, do you need any assistance with the website? I used to be a web developer by profession before I switch to C++ application development, so might be able to give a hand. I'm not too shabby with design either.

    Well anyone is feel free to contribute with pull requests. The actual code for the site that I have done is here (https://github.com/zsbzsb/sfmlgamejam). Everything works, mainly the issue is that the theme should be improved somewhat.

    But along the line, I think the community should focus on getting sfmlprojects.org up and running. Source for that is available here (https://github.com/eXpl0it3r/SFMLProjects). Contact via twitter @sfmlprojects (https://twitter.com/sfmlprojects) or on IRC  @ irc.boxbox.org #sfmlprojects
    Using Bootstrap for it? Wow that is great, I can help later with design-related things, but I am not core coder, mainly designer and 80% of time when designing sites I am working with Bootstrap.
    Title: Re: Theme suggestions now open!
    Post by: eXpl0it3r on March 03, 2014, 05:14:07 pm
    Stop using full quotes!! >:(

    I can help later with design-related things, but I am not core coder, mainly designer
    So I guess you actually wouldn't have been able to create the SFML Game Jam website from the ground in two weeks then...
    Well you can give suggests on the IRC channel or on Twitter (not here since this is not the right thread), but be aware that with the show you just gave in the past few posts, it will need a lot of effort from your side to even remotely convince me to follow any of your suggestions.
    Title: Re: Theme suggestions now open!
    Post by: Grimshaw on March 03, 2014, 05:58:20 pm
    Yeah, let's complain about meta-tags to pretend we know what we're talking about.. Let's discuss buzzwords and trends rather than actually look at the page and improve what needs to be improved..

    Btw, the page looks fine to me and fulfills its purpose.. Functionality-wise I have no idea since I didn't use it.. Guys you did a nice job so far, keep on it and ignore the pros and I'm sure you will have it perfect until the next jam. :)
    Title: Re: Theme suggestions now open!
    Post by: Deathbeam on March 03, 2014, 06:09:24 pm
    Stop using full quotes!! >:(

    I can help later with design-related things, but I am not core coder, mainly designer
    So I guess you actually wouldn't have been able to create the SFML Game Jam website from the ground in two weeks then...
    Well you can give suggests on the IRC channel or on Twitter (not here since this is not the right thread), but be aware that with the show you just gave in the past few posts, it will need a lot of effort from your side to even remotely convince me to follow any of your suggestions.
    Ye, I will. And I know that I am not best at making a first impression :D (Sorry for my english, I am not native english speaker).
    Title: Re: Theme suggestions now open!
    Post by: Hapax on March 03, 2014, 07:39:35 pm
    Since you would like constructive criticism on the site design, I would suggest you reconsider having forced whitespace on the sides of the page; it makes no sense and involves scrollbars far too soon.

    The site itself is very plain but seems to function fine from what I've seen so, apart from the width of the page, I see no real reason to mess with it unless you have an awesome idea :)
    Title: Re: Theme suggestions now open!
    Post by: Jebbs on March 05, 2014, 03:02:50 am
    Quote from: zsbzsb
    Quote from: Deathbeam
    And is that sfmlgamejam site code even working? Becouse from what I browsed, it is real mess lol.

    Nope that isn't working at all, as I said, you get two weeks maximum to build a site from scratch (raw PHP and HTML/CSS) that is workable.


    For example, using <center> and <br> design-wise is deprecated, font is not good, too much padding on content (not matching header size) also too much of <ul>. And also, many common things what should be in <header> are simply not there. And. no language specified in main <html> tag. That are just few things what I noticed when I pressed View source code on SFML Game Jam site index.

    <center> isn't used anywhere.......... <br> is valid HTML5 and works fine for adding space between text. Doctype has already been fixed, just not uploaded yet.[/list]
    https://github.com/Jebbs/sfmlgamejam/blob/master/header.php <center>
    And you ignored that you have missing all properties in header such like content, author and such.

    So yeah. Just wanted to point out that the code of the original site was all done by me, who has basically zero experience with any web development practices. I was trying to learn while making the site, but I just didn't have the time. That is why the stuff on MY github account looks so god awful.

    All of zsbzsb's code is functional and works as intended. :P

    And I really like the site's design. Especially since he kicked it out in such a short amount of time like a rockstar.