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General => SFML projects => Topic started by: Geheim on February 10, 2014, 09:29:48 pm

Title: Council of Torment
Post by: Geheim on February 10, 2014, 09:29:48 pm
(http://puu.sh/6R7DB.jpg)
(http://puu.sh/6R8SU.jpg)Hey guys, we want to present you our game "Council of Torment". (http://puu.sh/6R8SU.jpg)


What is Council of Torment? (http://puu.sh/6Rasz.png)
Council of Torment is a story-driven role-playing game developed by two passionate independent developers. You play as a mysterious wizard's apprentice during a continental civil war for freedom. Craft, explore, fight, there are no limits in Council of Torment. We try to find a balance between gameplay mechanics, intense storyline, special effects and warm artwork.


Current Progress: (http://puu.sh/6R82L.png)
Some things which are fully working:

Some things currently worked on:


About us: (http://puu.sh/6RdNg.png)
Our "team" consists of 3 guys, one for the music/sounds and the other two for the rest ;)
Check out our musician he has some awesome stuff: https://soundcloud.com/matthewjvince (https://soundcloud.com/matthewjvince)
Everything you see/read/hear was made by us, except the parser.
We use C++ and SFML 2.1, as well as Tiled for the maps.


Social Networks: (http://puu.sh/6Rdba.png)
Blog: http://thecounciloftorment.wordpress.com/ (http://thecounciloftorment.wordpress.com/)
Twitter: https://twitter.com/The_Octav (https://twitter.com/The_Octav)
Facebook: https://www.facebook.com/pages/Council-of-Torment/474678962601812 (https://www.facebook.com/pages/Council-of-Torment/474678962601812)
Youtube: https://www.youtube.com/channel/UCsXg-zXVuE1-SMOlNKY8JMQ (https://www.youtube.com/channel/UCsXg-zXVuE1-SMOlNKY8JMQ)


Screenshots: (http://puu.sh/6RaoZ.png)
Game menu:
(http://puu.sh/6RaF6.png)

Option menu:
(http://puu.sh/6RaSo.png)

Part of a map with inventory open:
(http://puu.sh/6RbhC.png)

Ingame console:
(http://puu.sh/6RbTS.png)

A bit lighting:
(http://puu.sh/6Rc8G.jpg)

Lights, shapes and soft shadows:
(http://puu.sh/6Rd26.jpg)


(http://puu.sh/6RfFO.png) (http://puu.sh/6RfHh.png) (http://puu.sh/6RfOx.png)

We hope you like what you see/read/hear.
If you have any questions or feedback please let us know.
Greetings, Geheim ;)
Title: Re: Council of Torment
Post by: zsbzsb on February 11, 2014, 12:10:03 am
This looks really good  :D
Keep up the good work on it  ;D
Title: Re: Council of Torment
Post by: Mercy404 on February 11, 2014, 04:37:19 am
Nice! It's clear you've already put a lot of work into the project and it shows. Very cool that you also have basic network multiplayer already working!
Title: AW: Council of Torment
Post by: eXpl0it3r on February 11, 2014, 08:02:09 am
Oh look the guys from Twitter. :P

Nice project, I'll definitely keep an eye on it.
In what direction does the story go?
Title: Re: Council of Torment
Post by: Geheim on February 11, 2014, 11:06:05 am
Thx for the early feedback   ::)

In what direction does the story go?
From Octav:
The story is the richest element in our game. I plan on writing a book about it later on, after the game is done, it's difficult to sum up because it's simply so rich, but it's about a civil war in the fictional world of Erden. You step into the boots of a wizard's apprentice, unknown to this world and you begin uncovering a strange dark plot that goes back many years in the past, to the very roots of civilization. The story is full of beautifully designed characters, it's a game of beauty and grotesque, we show the player a beautiful village which they get attached to, only to see it burn to the ground in the next scene. It's a rich world and we're only getting started on it.
Title: Re: Council of Torment
Post by: The Illusionist Mirage on February 14, 2014, 09:55:35 am
Really good guys!  ;)
Keep it up!
Title: Re: Council of Torment
Post by: Cadisol87 on February 14, 2014, 05:51:00 pm
Seems Interesting!  :)

I espacially like the soft shadows and lights... I hope I can program something like this in the future  :)