SFML community forums
Help => General => Topic started by: aanthonyz on April 27, 2014, 03:19:44 am
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Are there any tutorials on drawing with OpenGL. I know about the SFML OpenGL tutorial that Laurent created but im a bit confused when it comes to actually drawing. Can I draw like I would normally draw with SFML, like creating a texture, sprite, and displaying it or do I have to do it completely through OpenGL now?
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You can mix both, just follow the tutorial and pay attention to the push/pop states functions. ;)
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SFML also provides some examples that you might be interested in.