SFML community forums
Help => Graphics => Topic started by: Srejv on November 29, 2007, 10:12:37 pm
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Is it possible to scale the sprites per frame based on the original size? Cause I need some kind of temp zooming function. :roll:
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Combine a sprite with a counter I'd say...and as long as there isn't unicone support I hope there wont be such features.
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Combine a sprite with a counter I'd say...and as long as there isn't unicone support I hope there wont be such features.
But, unicode does work. :/
Combine with a counter?
Edit: Okay, I got it. Was using Scale before, I should have used SetScale.
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But, unicode does work. :/
Not for Linux ☹
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Ahaa! Well, that's not any good. :(