SFML community forums

Help => Graphics => Topic started by: Srejv on November 29, 2007, 10:12:37 pm

Title: Scaling sprites
Post by: Srejv on November 29, 2007, 10:12:37 pm
Is it possible to scale the sprites per frame based on the original size? Cause I need some kind of temp zooming function.  :roll:
Title: Scaling sprites
Post by: Lord Delvin on November 29, 2007, 10:31:45 pm
Combine a sprite with a counter I'd say...and as long as there isn't unicone support I hope there wont be such features.
Title: Scaling sprites
Post by: Srejv on November 30, 2007, 12:12:49 am
Quote from: "Lord Delvin"
Combine a sprite with a counter I'd say...and as long as there isn't unicone support I hope there wont be such features.


But, unicode does work. :/

Combine with a counter?

Edit: Okay, I got it. Was using Scale before, I should have used SetScale.
Title: Scaling sprites
Post by: Lord Delvin on November 30, 2007, 08:10:06 am
Quote from: "Srejv"

But, unicode does work. :/

Not for Linux ☹
Title: Scaling sprites
Post by: Srejv on November 30, 2007, 10:15:44 am
Ahaa! Well, that's not any good. :(