SFML community forums
Help => Audio => Topic started by: andreaszdw on September 01, 2009, 08:35:10 am
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I play a sound, while the sound plays, I will start it again to play. The playing sound should play on. Is this possible with one sound.?
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I'm sorry but I don't understand your question.
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I play a sound, this sound has a duration of 3 seconds. After playing 1 second I will play the same sound again, but I want that the first sound play to the end of 3 seconds, but the second sound starts while the first is playing. If I do this with sf::Sound.Play(), the first sound is not played to the end.
Is this possible?
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Yes, with two sf::Sound instances.