#include <SFML/Graphics.hpp>
int main(int, char const**)
{
sf::RenderWindow window(sf::VideoMode(1440, 900), "SFML window");
bool toggle = false;
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::KeyPressed) {
switch (event.key.code) {
case sf::Keyboard::Escape:
window.close();
break;
case sf::Keyboard::Key::F:
toggle = !toggle;
window.create((toggle) ? sf::VideoMode(800, 600) :
sf::VideoMode(1440, 900), "SFML window");
break;
default:
break;
}
}
}
window.clear();
window.display();
}
return EXIT_SUCCESS;
}