SFML community forums
Bindings - other languages => DotNet => Topic started by: publicENEMY on August 28, 2014, 02:33:17 am
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I wonder. I want to have latest opengl standard support.
Thanks.
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Yes, just be sure you initialize a dummy OpenTK context and make sure you create the SFML window with the proper OpenGL version.
OpenTK
.Toolkit.Init();var context
= new OpenTK
.Graphics.GraphicsContext(new ContextHandle
(IntPtr
.Zero),
null);