SFML community forums

General => SFML projects => Topic started by: ekun on August 29, 2014, 12:40:01 am

Title: Vagante is now on Kickstarter!
Post by: ekun on August 29, 2014, 12:40:01 am
(http://media.tumblr.com/f5c88078fde2c43adfb53d45b6adf942/tumblr_inline_nad41ncpef1r2bnzm.png) (https://www.kickstarter.com/projects/nukenine/vagante)

Trailer: https://www.youtube.com/watch?v=f8bamfbDHUw

Website (Free Demo Download): http://vagantegame.com/

Kickstarter: https://www.kickstarter.com/projects/nukenine/vagante

I first discovered SFML four years ago and I fell in love. I was still a student back then, but I used it in many small projects over the years.

About one year ago, I quit my software development job to make games full-time as an independent game developer. We've been working on our first title, Vagante (https://www.kickstarter.com/projects/nukenine/vagante), for over nine months now. It goes without saying that we're using SFML  :)

It's difficult to find many big games that use SFML, so I'm happy to answer any questions about our game or our use of SFML. ;D
Title: Re: Vagante is now on Kickstarter!
Post by: Hapax on August 29, 2014, 01:46:07 am
My first question: how do you pronounce its name?  ;D
Title: Re: Vagante is now on Kickstarter!
Post by: ekun on August 29, 2014, 01:47:19 am
My first question: how do you pronounce its name?  ;D

Vah - gahn - tey :)
Title: Re: Vagante is now on Kickstarter!
Post by: Hapax on August 29, 2014, 01:53:00 am
Vah - gahn - tey :)
That was my first guess. I feel special now  ;)

Just to confirm, you mean that "tey" rhymes with "day", right?
Title: Re: Vagante is now on Kickstarter!
Post by: ekun on August 29, 2014, 01:54:34 am
Just to confirm, you mean that "tey" rhymes with "day", right?

Yep!

Though to be honest, I don't think there's really a proper way to say it, as it's a real word in three different languages. So long as you don't pronounce it "Va-jant"  :P
Title: Re: Vagante is now on Kickstarter!
Post by: Gobbles on August 29, 2014, 02:12:09 am
Awesome guys! This looks really fun. I'm also hoping to see more and more titles start to get pushed out there using SFML. Best of luck on your journey!
Title: Re: Vagante is now on Kickstarter!
Post by: G. on August 29, 2014, 07:46:01 am
Saw this game on http://www.indiemag.fr (http://indiemag.fr) just a few days ago and I remember it from tigsource. :p It's cool to know that it was made with SFML, good luck! I won't "pre-order" it, but I voted Yes on greenlight.
Did you drop the FF tactics inspired character portraits?
And thanks a lot for not falsely advertising your game as a roguelike!!
Title: Re: Vagante is now on Kickstarter!
Post by: Tank on August 29, 2014, 10:41:41 am
Awesome, it looks really pretty, and it seems that the Kickstarter is going strong. Good luck! :)
Title: Re: Vagante is now on Kickstarter!
Post by: Cirrus Minor on August 29, 2014, 05:54:16 pm
Wahoo, that looks very nice !  :D
Good luck on Kickstarter !
Title: Re: Vagante is now on Kickstarter!
Post by: p5ych0 on August 30, 2014, 12:43:39 am
(http://cdn.androidpolice.com/wp-content/uploads/2011/12/1726009shut_up_and_take_my_money_super_thumb.jpg)

This game looks amazing, I can't wait to see it's release! :)
Title: Re: Vagante is now on Kickstarter!
Post by: Xornand on August 30, 2014, 07:57:31 pm
The game looks awesome. I like the graphics style and the music. It seems like this will be a very solid product once it's finished, so I am definitely looking forward to the release.

I was wondering about the use of SFML. Could you disclose which specific modules are used by the game?