SFML community forums
Help => Graphics => Topic started by: Yukilay on September 24, 2014, 05:14:04 pm
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Hello guys, my game is able to capture the current view (what the window is showing at the moment); the question is: There is any way to capture the WHOLE level? It would be interesting to show exactly what's happening everywhere...
Thanks!!!
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You can draw different parts to a render texture and then save that. Keep in mind that render texture's have a size limit depending on your GPU.
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Isn't this what you need?
http://sfml-dev.org/tutorials/2.1/graphics-view.php#defining-how-the-view-is-viewed (http://sfml-dev.org/tutorials/2.1/graphics-view.php#defining-how-the-view-is-viewed)