SFML community forums
Help => General => Topic started by: Geoffry_the_Deprogrammer on October 17, 2014, 03:41:10 am
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I apologise if this is difficult to make sense of, but i am having immense difficulty figuring out how to use spritesheets, as I am currently trying to take a portion of the spritesheet and make that the player sprite, however, i cannot figure out how to set a portion of an image as the sprite... thanks for any and all help...
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Sprite
.TextureRect = new IntRect
(...);