SFML community forums
General => General discussions => Topic started by: eXpl0it3r on December 09, 2014, 07:47:47 pm
-
Yes. After 1 year and a bit over 4 months, SFML 2.2 has been tagged in the repository.
https://github.com/SFML/SFML/tree/2.2
(http://sfml-dev.org/download/goodies/sfml-logo-small.png)
But to make it a full release, we still have some work left and hope to get around this very soon as well.
- Expand and review tutorials.
- Create Windows, OS X and Linux SDK packages.
- Update the website, with all the new guides and binaries.
-
Yeah ! Congratulations and thank to each and everyone of you !
-
Congratulations and thank you for the great work!
-
http://www.sfml-dev.org/contribute.php links in readme is broken.
-
http://www.sfml-dev.org/contribute.php links in readme is broken.
But to make it a full release, we still have some work left and hope to get around this very soon as well.
- Update the website, with all the new guides and binaries.
Just be patient. :)
-
The 404 page explicitly says to tell 'the team'. :P
-
But to make it a full release, we still have some work left and hope to get around this very soon as well.
- Expand and review tutorials.
- Create Windows, OS X and Linux SDK packages.
- Update the website, with all the new guides and binaries.
- Android and iOS port
- Shaders for iOS and Android
:P
-
Congratulations! ;)
-
Congrats guys, awesome work.
-
Great News! Looking forward to use it.
Keep up the works guys!
-
Was the modifications to FindSFML.cmake tested with previous versions?
See this:
http://en.sfml-dev.org/forums/index.php?topic=14088.msg122007#msg122007
-
Great work guys! I'm really excited about the new features and improvements :) .
Will there be tutorials regarding the Android and iOS app development with SFML on the website?
-
Android and iOS ports will not be part of this release, so there will not be tutorials for them yet.
-
Now would be a good time to create a stable maintenance branch where only all bugfixes go and which gets merged to master regularly. That would prevent new features from delaying a maintenance release again.
-
Android and iOS ports will not be part of this release, so there will not be tutorials for them yet.
What? Wasn't the release of SFML 2.2 intended to have the ports ready? ???
Either way, congrats. ;D
-
Android and iOS ports will not be part of this release, so there will not be tutorials for them yet.
Huh ? Wasn't it the point of 2.2 to include Android and iOS ports ?
-
They couldn't be completed in time, so the code is there but must still be considered "experimental", and there will be no release (so you'll have to compile it yourself). We didn't want to release half-broken ports with lots of bugs, or to delay SFML 2.2 further.
-
half-broken ports with lots of bugs
Yep. There are still very much of work with them.