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Help => General => Topic started by: T.T.H. on November 04, 2009, 11:41:49 am

Title: SFML2 and Visual C++ 2003 - possible!
Post by: T.T.H. on November 04, 2009, 11:41:49 am
The year 2009, the whole world is using modern compilers. Well, not entirely? One small programmer still holds out against the adherence to standards, thanks to a pretty old compiler made by Microsoft.

At work I'm (still) using Visual C++ .NET 2003 (compiler version 7.1.6030, "Professional" edition) - for good reasons and with many headaches.

Nevertheless I think about using SFML at work, too, and today simply tried it out (updates of 11. June 2010 in red):
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Title: SFML2 and Visual C++ 2003 - possible!
Post by: Tank on November 05, 2009, 08:12:21 am
Well, the only thing that differs between MSVC++ releases is the splash image, isn't it?

SCNR ;)
Title: SFML2 and Visual C++ 2003 - possible!
Post by: Hiura on November 05, 2009, 09:58:58 am
Quote from: "Tank"
Well, the only thing that differs between MSVC++ releases is the splash image, isn't it?

SCNR ;)
:lol:
Title: SFML2 and Visual C++ 2003 - possible!
Post by: T.T.H. on November 05, 2009, 10:16:36 am
In contrary to VC++ 2003 my VC++ 2008 does not crash on a daily basis...
Title: SFML2 and Visual C++ 2003 - possible!
Post by: forrestcupp on December 05, 2009, 12:16:54 am
Do you need MFC or ATL enough to not upgrade to the newest free Visual C++ Express?  It's really not lacking that much from the pro version, and it seems a lot snappier and more stable.

But if you need the extra features and can't afford an upgrade, you shouldn't have any problems using 2003.  The fundamentals work pretty much the same way; the settings just look a little different.
Title: SFML2 and Visual C++ 2003 - possible!
Post by: T.T.H. on June 11, 2010, 06:02:11 pm
Just made an update to my tutorial in the first post after updating SFML2 to the latest revision. After making a small modification due to a linker issue regarding external libraries and SSE2 it seems that SFML2 is actually still working in Visual C++ 2003.