SFML community forums
Help => Audio => Topic started by: Imbue on November 07, 2009, 12:38:04 am
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I just upgraded to SFML 2 today.
I can't get my old music ogg files to play at all. It doesn't matter if they are loaded from memory or file. SFML puts "Failed to read sound file from memory (Supported file format but file is malformed.)" into the std error stream.
Is this a known issue? Like I said, these files played great in SFML 1.5 (And the svn version).
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OK, the sample program "sound" works fine. But if I copy the .ogg file over to my game, my game can't play it.
I'll figure this out some how.
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Do you use the updated libsndfile DLL?
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:oops: Thanks. That was it.
Sorry for bothering you all.
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There's definitely an "UPGRADING" file missing in the repository. ;)
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There's definitely an "UPGRADING" file missing in the repository
There's definitely a documentation and tutorials missing :lol: