SFML community forums

General => SFML game jam => Topic started by: Ricky on May 14, 2015, 04:20:12 am

Title: Question about development process for game jam
Post by: Ricky on May 14, 2015, 04:20:12 am
Hi all, really looking forward to this upcoming game jam but I have a question about how the entries should be coded. The question is: is it legal to use game engines (you've made) based on sfml or extension libraries provided by the community (like LTBL, Thor, Tiled TMX Loader etc) in your game making process or is this a game jam of pure SFML without any extras?
Title: Re: Question about development process for game jam
Post by: Lo-X on May 14, 2015, 04:38:25 am
As stated in the rules (http://en.sfml-dev.org/forums/index.php?topic=12738.0), you can use pretty much any library you want as long as it's not a direct "competitor" of SFML (like GLFW, SDL, Allegro, etc).
You can obviously use your handmade game engine.
Title: Re: Question about development process for game jam
Post by: Ricky on May 14, 2015, 05:07:16 am
As stated in the rules (http://en.sfml-dev.org/forums/index.php?topic=12738.0), you can use pretty much any library you want as long as it's not a direct "competitor" of SFML (like GLFW, SDL, Allegro, etc).
You can obviously use your handmade game engine.

Ironically I did a search to see if anyone had asked this and didn't look the first place it would be. Thanks :D
Title: Re: Question about development process for game jam
Post by: Lo-X on May 14, 2015, 11:07:13 am
The rules will soon (tm) be on the sfml game jam website so it will be easier to refer to them when needed :)