SFML community forums

Help => Graphics => Topic started by: hach-que on November 15, 2009, 08:44:17 am

Title: [SOLVED] Quality drop in SFML (as opposed to PyGame)
Post by: hach-que on November 15, 2009, 08:44:17 am
I get this weird blurring in SFML, even though the coordinates are the same as PyGame.  The scaling is set to 1 in both directions.

(http://www.roket-games.com/weblink/294/qualitydropsfml.png)

Anyone know why?

SOLUTION: Set smooth to false on the image before loading it into the sprite.