SFML community forums
Help => Graphics => Topic started by: hach-que on November 15, 2009, 08:44:17 am
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I get this weird blurring in SFML, even though the coordinates are the same as PyGame. The scaling is set to 1 in both directions.
(http://www.roket-games.com/weblink/294/qualitydropsfml.png)
Anyone know why?
SOLUTION: Set smooth to false on the image before loading it into the sprite.