SFML community forums
Help => Audio => Topic started by: sorum40 on November 30, 2015, 01:17:59 pm
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Hi All;
I am using SFML2.2 on windows 8.1.
When deleting sound buffers I am no longer using (for example on app exit), I sometimes get a crash when the
sf::SoundBuffer::~SoundBuffer() destructor is called, which seems to have triggered a heap corruption...
Any idea on what the issue is, and how to solve it please;
Thanks in advance;
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Use the latest SFML version, we've recently fixed bugs related to that. You should always do that when reporting bugs :)
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Hi Nexus;
Thanks for the quick reply. Can you give me please more info on what the issue was?
Many thanks.
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Sure, see the issue discussion here:
https://github.com/SFML/SFML/pull/836
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Sure, see the issue discussion here:
https://github.com/SFML/SFML/pull/836
Thank you.