sf::Mouse MouseObject;
EventLoop()
{
if(LeftClickDetected)
{
HandleLeftClick(MouseObject.getPosition(Window));
}
}
void HandleLeftClick(sf::Vector2i ClickCoordinate)
{
sf::floatRect TextBounds = PlanetText.getGlobalBounds();
if(TextBounds.contains(ClickCoordinate.x, ClickCoordinate.y)
{
//Move Player View
}
}