SFML community forums
General => SFML projects => Topic started by: sindney on January 29, 2016, 09:52:15 am
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Hi all, i'v just published my latest graphic rendering engine ;D
It's called fury3d, as you see, i got the name from Brad Pitt's movie Fury 8)
It uses modern opengl(3.3) and c++11 features.
But dont be over excited, its just a simple an small project for study purpose.
Features includes:
c++11 support
opengl3.3+ support
osx, windows support (linux should work, i just don't have a test machin yet )
highly configurable rendering pipeline (using json file)
fbx model && light loading (just static models currentlly, will support skinned model later)
octree scene managing (mostly copied form ogre :P)
https://github.com/sindney/fury3d (https://github.com/sindney/fury3d)
There's a screenshot in attachments.
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Really cool! You should add the screenshot to the Github repo as well.
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Really cool! You should add the screenshot to the Github repo as well.
Thanks, ill add some screenshots later ;D