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General => SFML projects => Topic started by: MJBrune on July 07, 2016, 03:31:52 am

Title: The Away Team - Sci-fi Interactive Fiction
Post by: MJBrune on July 07, 2016, 03:31:52 am
The Away Team
http://www.youtube.com/watch?v=CMxtSoxraXg

Genre: Sci-fi Interactive Fiction
Target platforms: Windows on release. Linux and Mac OS depending on demand.
What is used: C++11, SFML, LuaBind, JsonCPP, RichText (https://github.com/Skyrpex/RichText)

Steam: http://store.steampowered.com/app/426290/
Website: www.awayteam.space
Title: Re: The Away Team - Sci-fi Interactive Fiction
Post by: eXpl0it3r on March 23, 2017, 02:05:18 pm
Wait, how has nobody ever commented on this? :o

It looks quite nice, but since it's an interactive novel, I take the true "beauty" of the game can only be found by actually playing (and reading) it.
Might give this a try at one point! :)
Title: Re: The Away Team - Sci-fi Interactive Fiction
Post by: HoodedSpectre on March 25, 2017, 12:12:08 am
This game reminds me of a game from the old Floppy Disk days... I just can't remember the name of it.. Awesome game though well done.
Title: Re: The Away Team - Sci-fi Interactive Fiction
Post by: MJBrune on June 07, 2018, 10:51:39 am
Hey all,

Sorry I didn't reply for so long. Yeah I posted this and it didn't get any replies and I figured it was kind of dead to this sort of niche game or such. Anyways I have a large patch in the works for this for anyone looking at it.

Thanks for your interest :D
Title: Re: The Away Team - Sci-fi Interactive Fiction
Post by: eXpl0it3r on June 07, 2018, 12:28:08 pm
I played it a bit and quite enjoyed it. The story drew me in quite a bit, unfortunately it does require some time and thus I haven't gotten very far yet. Also had to sacrifice a passenger for some fuel. :D
Title: Re: The Away Team - Sci-fi Interactive Fiction
Post by: MJBrune on June 07, 2018, 08:34:41 pm
yeah for sure the game kind of feels bare min right now. The mechanics to hold you over from planet to planet was actually pushed out, recommendation from my publisher. Looking back though I feel like there a lot of little mechanics I am missing and this patch in about a month should push this into a more chained adventure where, yes you still must eat your crew to survive but hopefully not every run simply results in that same thing. But yeah I will probably toss a few steam keys out here for our re-release. Stay tuned :D