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General => SFML projects => Topic started by: grumpaladin on November 16, 2016, 09:23:40 pm

Title: Simple Paddle - a simpleton's attempt at Pong!
Post by: grumpaladin on November 16, 2016, 09:23:40 pm
I wanted to start learning how to use SFML so I figured I might as well start small-ish. I made Simple Paddle! A Pong clone that deliberately doesn't use the word Pong.

(https://s16.postimg.org/wo3x4enrp/simple_paddle.png)
The source code is available on Github (https://github.com/connorkuehl/simple-paddle)!

It's nothing terribly special but it's mine and I wanted to share it with someone. Right now my main concern is that the way I handled collisions are pretty lazy because if the ball hits the very top/bottom of the paddle at the right angle it's possible for it to get stuck and wobble about. It's a fairly rare case in the times I've played. I also might end up programming an AI for it but I haven't really decided.

If you'd like to leave any feedback, I'd welcome it!

Thanks for stopping by.
Title: Re: Simple Paddle - a simpleton's attempt at Pong!
Post by: eXpl0it3r on November 17, 2016, 08:05:49 am
Cool! :)
Title: Re: Simple Paddle - a simpleton's attempt at Pong!
Post by: Bonediggerninja on December 07, 2016, 07:35:21 am
I'd Love an Ai for this :D :D