SFML community forums
General => SFML projects => Topic started by: Walker on March 02, 2010, 11:48:16 am
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Hey! Listen! Look!
Just thought I would share my most recent project with everyone.
It is called 'BreakOut Invaders', and as you can probably guess it's a game somewhere between breakout and space invaders.
Features:36 unique human screams*
Innovative "gameplay"
"Unique" control system
A "storyline"
(http://i924.photobucket.com/albums/ad85/Inner-Mind/BreakOut%20Invaders/WelcomeScreen.png)
The welcome screen.
(http://i924.photobucket.com/albums/ad85/Inner-Mind/BreakOut%20Invaders/GameOver.png)
Game over. I lost.
Please, download it and have a turn. It's only a 1.5MB download.
Download: http://www.mediafire.com/?2oezzeiekyn
If anyone is /really/ interested, I can probably send you some source code, though I don't know how educational my mess will be.
Cheers!
*Derived from three recordings
EDIT: Should probably mention that this was made entirely using SFML in C++ with Code::Blocks. All sounds/music/artwork is/are made by me except the screams, I had a friend record them for me.
EDIT EDIT: I know people have downloaded it. Stop hiding, lol.
Small updates: Can now use S and D (should be AZERTY-friendly?) to control the ship, as well as the arrows.
Also the the credits don't roll anymore when you choose to replay (If anyone WANTS to play it more than once :lol: )
Link updated.
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Nice job combining 2 classic concepts! Good humor, too!
Just my kind of game.
Are you going to continue working on the concept? Because this feels like a well done prototype, exposing its strengths and problem areas nicely. Good job!
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I wasn't really thinking of continuing it just yet, I'm isolating myself from it for a few days before I start thinking about that (I did the whole thing in the last 4, pretty much the only thing I've been thinking about), but it's a definite possibility. Your words are encouraging too, lol. :)
Thanks for checking it out