SFML community forums
General => Feature requests => Topic started by: code.tankgauravgt on January 01, 2018, 11:54:16 am
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Hii I Am Audio Developer. I Found It's Easy To Render Sound Samples In SFML Rather Than Other Libraries. Support 24 Bit Integer & 32 Bit Float Samples In SoundBuffer Class It Would Help Audio Developers To Develop Professional Quality Applications.
Thanks.
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The audio module exposes a single sample format for simplicity. This is the same reason why textures and images expose a single pixel format.
We're not against supporting more of them, but the APIs that go with such a change are usually ugly and harder to use.
And please don't write every word with a capital letter...
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I suggest you look at PortAudio.
Even if SFML implemented more sample formats, you'd need more advanced options like low latency device support, and such very specific things