SFML community forums
Help => Window => Topic started by: bnz on March 13, 2010, 08:12:54 pm
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Hi,
is there a way to check what kind of OpenGL context was created by a sf::Window? And also, whether it's a compatibility or core profile?
Thanks,
bnz
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Not in SFML 1, but in SFML 2 you can control the version of the OpenGL context.
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Ah, cool.
I guess I'll have a look at SFML 2 then.
The documentation for SFML 2 does not seem to mention this possibilty - is it already implemented?
Greetings,
bnz
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The documentation for SFML 2 does not seem to mention this possibilty - is it already implemented?
What documentation? There is no documentation for SFML 2 yet :lol:
And yes, it is already implemented.
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What documentation? There is no documentation for SFML 2 yet :lol:
Oh, then "Documentation for SVN Version (next version)" is a bit misleading. =)
I'll try it out then.
Greetings,
bnz
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Oh, then "Documentation for SVN Version (next version)" is a bit misleading. =)
Next version is 1.6, but yeah not everybody knows that.