SFML community forums
General => SFML projects => Topic started by: eigenbom on July 14, 2018, 04:16:29 am
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After 6 years of work my game MoonQuest is now out. I used SFML! :)
The game is a procedurally-generated adventure game. Here is the website (http://playmoonquest.com), and the game is available for Windows on Steam (https://store.steampowered.com/app/511540). It also has a gameplay trailer:
Gameplay Trailer (https://youtu.be/ebufr26PWHs)
My experience with SFML has been great. I encountered some issues (google my posts on this forum) but I got there in the end! Thanks again for the great library!
(http://community.playmoonquest.com/uploads/default/optimized/2X/5/5bf181923be4a026947f863da1bc95972d124f73_1_690x388.jpg)
(http://community.playmoonquest.com/uploads/default/optimized/2X/7/7ca02898d1763bcda928489a6b782a6e0aa256d0_1_690x388.png)
(http://community.playmoonquest.com/uploads/default/optimized/2X/4/4b64e028908667601ad029fdcb2f07511882cd4b_1_690x388.jpg)
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Wooohoo! Long awaited and finally here. Need to check it out more in detail when I get home from my vacation. :)
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patch notes for build 421400:
You no longer explode when climbing ladders
:o :D
It has changed so much in 7 years!
Only 10€! :o
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Already bought it. Having a lot of fun!! ;D
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Looks good. Nice work :)
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Thanks everyone :)