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General => SFML projects => Topic started by: warriorUSP on January 15, 2019, 06:39:51 pm

Title: Pathfinding Simulator using SFML
Post by: warriorUSP on January 15, 2019, 06:39:51 pm
A pathfinding simulator using SFML for comparing optimality and speed of Dijkstra and A* algorithms. 

Github repository:- https://github.com/UditSinghParihar/Pathfinding_Simulator 
YouTube video:-  https://www.youtube.com/watch?v=9qLElqkVqLA&t=31s 

Functionality:-   
1. Allows to select the pathfinding algorithm between A* and Dijkstra.   
2. Allows to place obstacle at any location.