SFML community forums
Help => General => Topic started by: Degri on March 02, 2019, 08:23:35 pm
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I've tried to make some text input in SFML but "input += event.text.unicode" removes what was previously written: when I draw a Text with "input" as string it shows the character currently pressed and then removes it when another key is pressed. What am I doing wrong?
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Can you provide a minimal but complete example of your code?
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I'm sorry I bothered you, but while copying the code to another file to share it here I found out I made a really dumb mistake... Sorry again!
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No worries, happens to all of us. :)
Glad you figured it out.