SFML community forums
Help => General => Topic started by: catalinnic on September 21, 2019, 01:35:06 pm
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I'm creating a game, but when i open it Gnome sets the resolution of the window to 1280x963 when it need to be 1280x768.
Source code: https://github.com/CatalinNic1/The-Spell-Remake
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To be clear, do you mean that the resolution of the 'client' part of the window (the bit you can draw to) is the wrong value or the 'full' size of the window (including title bar, for example) is that value?
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Just the 'client' part.
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Are you using some tiling software for your windows?
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No, I don't use any tiling software
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What SFML version are you using?
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Version 2.5.1-1