SFML community forums

General => SFML projects => Topic started by: WilliamK2H on January 15, 2020, 12:28:41 pm

Title: Key To Heaven - 2D MMORPG
Post by: WilliamK2H on January 15, 2020, 12:28:41 pm
I'm an indie game developer from Sweden and way back in 2005 I started a 2d mmorpg. Although I have taken many breaks during this time, it is now very close to finished. All the graphics ni the game is handled with SFML <3 The game is programmed in VB.NET. Beta testing is now OPEN and you can download it in the discord channel. So if you want to provide suggestions and features you like, now is your chance to get them implemented. Or you can just join if you want to try an old school type game before it gets on Steam.

Discord: https://discord.gg/TmHHJkG (https://discord.gg/TmHHJkG)

You can view the trailer video here: https://www.youtube.com/watch?v=LQWwOWmhcjk (https://www.youtube.com/watch?v=LQWwOWmhcjk)

Main Features:
* PvP, PvE.
* Crafting, Smithing, Upgrading/dye items.
* Questing, Lore, Survival.
* Optional Hardcore mode.
* No class requirements, make a unique character.

Screenshots:
(https://media.discordapp.net/attachments/600418832397631499/642492350748164117/unknown.png)
(https://media.discordapp.net/attachments/600418832397631499/664946233114099712/unknown.png?width=1583&height=883)
(https://media.discordapp.net/attachments/600418832397631499/659768958454464542/unknown.png?width=1479&height=884)
(https://media.discordapp.net/attachments/600418832397631499/655866021990760485/unknown.png?width=1664&height=884)
(https://media.discordapp.net/attachments/600418832397631499/643558507567775764/unknown.png?width=1454&height=884)
Title: Re: Key To Heaven - 2D MMORPG
Post by: eXpl0it3r on January 16, 2020, 09:37:07 am
You're really in for the long haul and it seems to start paying off.
Looks great what you've achieved so far! :)
Title: Re: Key To Heaven - 2D MMORPG
Post by: WilliamK2H on January 17, 2020, 03:12:39 pm
Thanks, yeah it was started in VB6 so that should say something xD But last year I ported it to .net and thats when I also decided to go for SFML and so far I really like it.

Now I just need to build a community so that there will be a player base for it when I release it on Steam.