I am getting started with SFML with Visual Studio 2019. I followed this tuttorial and launched the app successfuly. But without any changes to the code I launched it one more time and it gives me this error:
Exception thrown at 0x53582687 (sfml-system-2.dll) in Voidger.exe: 0xC0000005: Access violation reading location 0x0000016E. occurred
on this line:
RenderWindow window(VideoMode(200, 200), "SFML works!"); //not really
Ever since the app will output the same error and will occasionaly create a window if some magic stars allign. When I discovered the error I tried to create a new project but had issue with linker so abanded it as the other app didn't even start.
Here is the full code (provided on official website):
#include <iostream>
#include <SFML/System.hpp>
#include <SFML/Graphics.hpp>
#include <SFML/Window.hpp>
using namespace sf;
int main()
{
std::cout << "H\n";
RenderWindow window(VideoMode(200, 200), "SFML works!"); // error line
CircleShape shape(100.f);
shape.setFillColor(Color::Green);
while (window.isOpen())
{
Event event;
while (window.pollEvent(event))
{
if (event.type == Event::Closed)
window.close();
}
window.clear();
window.draw(shape);
window.display();
}
return 0;
}
The funniest thing is that the code always launches, outputs the h in cmd and most of times exits with code -1073741819.
I tried creating a new project but LINK : fatal error LNK1181: cannot open input file 'sfml-system.dll'
is poping up. I have setup include and lib folders in project properties and checked so that it would be as in tutorial and for All Configurations. I have also copied contents of bin folder to the project folder (where main.cpp is). So a new project should be identical to the one I tried to troubleshoot in this thred but they have different errors ???