SFML community forums
Help => General => Topic started by: Osbios on April 17, 2020, 03:01:51 pm
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The tittle says it all. Is there a way to specifically request an ES context to be created by SFML?
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You need to build SFML with the CMake SFML_OPENGL_ES option set to true, then OpenGL ES 1.1 will be used (if available).