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General => SFML projects => Topic started by: LarsXYZ on May 30, 2020, 01:45:32 pm

Title: A Tank Combat 'Simulator' - With a Focus on Destructible Terrain/Environments
Post by: LarsXYZ on May 30, 2020, 01:45:32 pm
LINKS:

Video about my project: https://www.youtube.com/watch?v=gsFMaBhx8HM

Some screenshots: https://imgur.com/a/u3zb24v


Hi guys!

A few years ago I showed off my gravity simulation game which I wrote with C++/SMFL while in my first year at University. I'm now in my last year and have had some spare time to work on another programming project.

It's a tank combat 'simulator' with a focus on destructible terrain. It's inspired by old flash games such as ATTAK, where you could completely destroy the environment while fighting your opponent. For some reason that really resonated with young me :P Currently the game supports up to four players, but this will be expanded to six. Several game modes are planned, but currently only free for all and team deathmatch are supported.

The current game loop is as follows:

1. The tanks select their spawning location and get a small collection of starting weapons.
2. The tanks travel around the island collecting crates to upgrade their weapons.
3. The tanks fight each other.  ;D

I'm now working on multi-threading the simulation and adding more game modes. I think I'll work on it through summer before I start working in the fall. I've released a video about the project on my youtube channel. What do you think? :)
Title: Re: A Tank Combat 'Simulator' - With a Focus on Destructible Terrain/Environments
Post by: Sub on June 03, 2020, 10:35:29 pm
Looks like it'd be fun with friends.  Also that was a pretty good trailer.
Title: Re: A Tank Combat 'Simulator' - With a Focus on Destructible Terrain/Environments
Post by: LarsXYZ on June 04, 2020, 01:04:39 pm
Thanks! It's plenty of fun. I've spent several hours testing it with friends. I might upload a video of some gameplay in a few days.