SFML community forums
Help => Graphics => Topic started by: mart++ on June 04, 2020, 04:24:43 am
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I can create a window, draw shapes and lines etc to it, but haven't been able to load textures. I'm using C#, .net framework 4.6.2 with Visual Studio 2017.
When I create a texture, I can't call texture.loadFromFile(path) as it's shown in the tutorials.
If there's something I missed in the documentation or tutorials, please direct me to it. Thank you in advance.
Edit: Got it thanks to user Laurent.
Texture texture = new Texture(path);
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Don't hesitate to have a look at the source code (https://github.com/SFML/SFML.Net/blob/master/src/SFML.Graphics/Texture.cs#L41).
Texture texture
= new Texture
(path
);