SFML community forums
Help => Graphics => Topic started by: nfect on June 29, 2020, 07:42:45 pm
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I'm not sure where it comes from:
An internal OpenGL call failed in Texture.cpp(98).
Expression:
glFlush()
Error description:
GL_INVALID_OPERATION
The specified operation is not allowed in the current state.
I first tried to apply the font texture to the renderstates directly, then I tried to store the texture before applying i, I have no idea what to do so far, any pointer?
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What version of SFML are you using?
What's your code?