SFML community forums
General => SFML projects => Topic started by: Neovex on January 06, 2021, 07:29:10 pm
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Hello fellow code enthusiasts,
I would like to present to you my engine based on SFML.net. I started development in early 2012 and after 2 rewrites, one crashed SVN repository and over 200 commits later it was finally ready for release. May I present to you the Black Coat Game Engine:
(https://raw.githubusercontent.com/Neovex/BlackCoat/main/src/Resources/Banner.png)
Apart from the usual engine stuff like scene graph and automated asset management it provides quite a few nifty features:
- Particle System
- Animations and Tweening
- Polygon collision detection
- Customizable Gamelaunchers
- A complete UI framework
- Runtime object inspection
- and much more...
The entire engine is open source and ready for download, including samples and tutorials at https://github.com/Neovex/BlackCoat (https://github.com/Neovex/BlackCoat). Any form of constructive feedback is very much welcome.
Finally here's a screenshot of the engine in full action:
(https://raw.githubusercontent.com/Neovex/BlackCoat/main/doc/img/BTSample.jpg)
(Image too broad? Right click -> Show Image)
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Looks nice ;).