SFML community forums
Help => General => Topic started by: adventurefan on June 29, 2010, 05:18:50 am
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I am just wondering what the system requirements would be for a finished game in SFML, that does not use opengl, and excluding variable things like color depth. (windows)
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It depends on the game. The only way to know for sure is to test on a variety of systems.
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How does a SFML game not require OpenGL?
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I think he means no 3D.
Even a 2D game can have hefty system requirements (e.g. an RTS game). It all depends on how complex the game is.
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Just try your application on a variety of computers. It's the only way.
There is no requirement for an SFML app because it depends how much you are drawing / what else you are doing.
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Well there is minimum size of a compiled application and a lot of it depends on which dlls you are using, but other than that it depends on the target hardware and what your application does.