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Help => System => Topic started by: Edisonqwm on July 27, 2021, 01:58:38 pm

Title: sf::Clock Segmentation Fault
Post by: Edisonqwm on July 27, 2021, 01:58:38 pm
Hi all!

My system is mac and I am using VScode. I am getting a "Segmentation fault: 11" exactly when closing the game. Using lldb I get the following error. Also, I strongly suspect the problem is due to the use of sf::Clock, because as soon as I comment the statement "sf::Clock clock;" nothing goes wrong. (Getting no segfault any more)
Title: Re: sf::Clock Segmentation Fault
Post by: eXpl0it3r on August 05, 2021, 12:11:05 pm
Can you show the full strack trace?