SFML community forums
General => Feature requests => Topic started by: Xeon06 on February 05, 2011, 02:03:17 am
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Hey,
I think it would be great to be able to draw shapes with texture instead of just color in them.
Thanks.
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It's planned for SFML 2.
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Cheers!
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Excellent.
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Great :P
Maybe I'll be able to create "semi-destroyable" objects using shapes. ^^
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hey, is this possible yet?
I am able to create my enviroments out of shapes, but rather than plain color, i would like to use a texture, would this be possable with the shader class?
if so, what would i put for the gl_TexCoords?
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hey, is this possible yet?
I am able to create my enviroments out of shapes, but rather than plain color, i would like to use a texture, would this be possable with the shader class?
if so, what would i put for the gl_TexCoords?
It's not possible yet. When he adds the feature, there will likely be a big announcement.
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Ahh... that's disappointing