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Help => Window => Topic started by: vidjogamer on April 06, 2011, 07:29:02 pm

Title: Changing window mode causes crash in linux.
Post by: vidjogamer on April 06, 2011, 07:29:02 pm
SFML 2.0
Works perfectly fine on WinXP.

Code: [Select]

if(Event.Key.Code == sf::Key::Num1)
{

VideoMode videoMode = sf::VideoMode::GetDesktopMode();
ContextSettings windowSettings = sf::ContextSettings(0,0,0);

if(winMode == FULLSCREEN)
{
window->Create(videoMode, "GameEngine", sf::Style::Default|sf::Style::Close, windowSettings);
windowMode = WINDOW;
window->EnableVerticalSync(true);
}
else if(winMode == WINDOW)
{
window->Create(videoMode, "GameEngine", sf::Style::Fullscreen|sf::Style::Close, windowSettings);
windowMode = FULLSCREEN;
window->EnableVerticalSync(true);
}
}
Title: Changing window mode causes crash in linux.
Post by: Laurent on April 06, 2011, 07:32:35 pm
Can you run gdb and show me the call stack?
Title: Changing window mode causes crash in linux.
Post by: vidjogamer on April 07, 2011, 04:50:39 pm
Sorry, Im not going to have access to my linux machine for a few days.