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General => SFML projects => Topic started by: Pixel_Outlaw on May 24, 2011, 01:12:58 am

Title: Wireframe contest Graphics Demo
Post by: Pixel_Outlaw on May 24, 2011, 01:12:58 am
Here is a little demo I made for a competition.
It creates a 3D Menger Sponge and plops the viewer in the middle.
It uses System, Window, and Audio libraries from SFML.
Raw OpenGL for rendering.


(http://img819.imageshack.us/img819/1210/finaloutlaw.png) (http://imageshack.us/photo/my-images/819/finaloutlaw.png/)

Uploaded with ImageShack.us (http://imageshack.us)

Windows .exe only (for now works OK in Wine)

http://www.filedropper.com/outlawoutline2011
Title: Wireframe contest Graphics Demo
Post by: Tank on May 24, 2011, 02:43:24 am
Reminds me of very early flight simulators. Nice! :)
Title: Wireframe contest Graphics Demo
Post by: Pixel_Outlaw on May 24, 2011, 03:11:11 am
Thanks!
The rules stated that only wireframe objects could be used so my geometry was a bit limited.

I have a huge respect for the vector based games of the 80's.
I might make a 3D multiplayer tribute to Battlezone by Atari.

SFML really is a great windowing context for OpenGL!