SFML community forums

Help => Graphics => Topic started by: N1ghtly on June 27, 2011, 08:44:50 pm

Title: Qt + SFML: drawing only half sprites :S
Post by: N1ghtly on June 27, 2011, 08:44:50 pm
I've finally been able to set up Qt with SFML and I've already run into another problem :D
I have a QDockWidget which contains a TileCanvas. ( a derived class off QSFMLCanvas, from the tutorial) I draw my sprites on it, but  once I try to draw past ~100 pixels, it stops drawing. It even draws half sprites like that :/

Here's a picture:
(http://i55.tinypic.com/2w586qd.png)

I don't know what the problem is, help! :(
Title: Re: Qt + SFML: drawing only half sprites :S
Post by: Haikarainen on July 02, 2011, 07:46:16 am
Post some relevant code.