SFML community forums

Help => Graphics => Topic started by: Ankou on August 07, 2008, 11:03:20 pm

Title: Does SFML draw slower on a wxWidgets Control
Post by: Ankou on August 07, 2008, 11:03:20 pm
Hi,
I have a speed problem when I draw a map with 20*15 32*32 Tiles(Sprites).
I've already drawn something similiar directly on a RenderWindow(maybe you remember, I asked about speed in debugmode).

Before I start figuring out why it is so slow(gprof analyzes 0.19 cumulative seconds and 0.00 self seconds) I wanted to ask if there's something different with a wxWidgetswindow, so that drawing is generally slower?