SFML community forums
Help => Window => Topic started by: julen26 on October 14, 2011, 04:14:25 pm
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I've always used SFML 1.6, but I recently started with SFML2. After compiling and building it, I'm trying to port my project to SFML2 but I have problems with events.
I would like to know wich is the equivalent of sf::Input class on SFML2, I want to check if a certain key is pressed at any time in the game.
Thanks.
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sf::Keyboard, sf::Mouse and sf::Joystick.