SFML community forums
Help => Window => Topic started by: N1ghtly on February 06, 2012, 07:30:19 pm
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When you try to load a texture that is not found, it will output to the console like this:
Err() << could not...blabla
However, afterwards std::cout does not work anymore!
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What does "not work" mean?
Minimal and complete example?
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http://www.sfml-dev.org/forum/viewtopic.php?t=5559